add database handling using shelve
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app/__pycache__/database.cpython-312.pyc
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app/__pycache__/database.cpython-312.pyc
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app/__pycache__/utils.cpython-312.pyc
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app/__pycache__/utils.cpython-312.pyc
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app/app.py
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app/app.py
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import os
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import typer
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from pathlib import Path
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from database import Shelf
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from utils import die
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app = typer.Typer()
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project_subcommand = typer.Typer()
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app.add_typer(project_subcommand, name='project')
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entries: dict = {
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'dirs': [],
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'projects': [],
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'config': {}
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}
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@project_subcommand.command('add')
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def project_add(path: Path, name: str = None, runner: str = None, editor: str = 'code', multi: bool = False):
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global entries
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if multi:
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die('Cannot specify name for a dir', 2) if name else None
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for dir in os.listdir(path):
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entries['dirs'].append(create_entry(path/dir, name, runner, editor))
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else:
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entries['projects'].append(create_entry(path, name, runner, editor))
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with Shelf('spyglass') as shelf:
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shelf.update(entries)
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def create_entry(path: Path, name: str, runner: str, editor: str):
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if not name:
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name = os.path.dirname(path)
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if not runner:
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runner = None
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if not editor:
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editor = None
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return {name: {'path': str(path.resolve()), 'runner': str(path/runner) if runner else None, 'editor': editor}}
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def main():
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app()
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if __name__ == '__main__':
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main()
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52
app/database.py
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52
app/database.py
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import os
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import shelve as shelf
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import platform
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from pathlib import Path
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from utils import die
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class Shelf:
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def __init__(self, filename: str):
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self.file: Path = None
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self.db = None
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os_type: str = platform.system()
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if os_type == 'Linux':
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self.file = os.environ.get('HOME') + '/.local/share/' + filename
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elif os_type == 'Windows':
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self.file = os.environ.get('APPDATA') + filename
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else:
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die('OS not supported', 2)
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def __enter__(self):
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# Open the shelf and load data into self.db
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self.db = shelf.open(self.file, writeback=True)
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return self
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def __exit__(self, exc_type, exc_value, traceback):
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# Save any updates to the shelf
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if self.db is not None:
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self.db.sync()
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self.db.close()
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def update(self, entries: dict):
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db_values = self.db.values()
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if db_values:
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dirs, projects, _ = db_values
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new_dirs, new_projects, _ = entries.values()
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for dir in new_dirs:
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if dir not in dirs:
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self.db['dirs'].append(dir)
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for project in new_projects:
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if project not in projects:
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self.db['projects'].append(project)
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else:
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for k, v in entries.items():
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self.db[k] = v
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5
app/utils.py
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app/utils.py
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def die(msg: str, code: str):
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print(msg)
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exit(code)
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@ -1,2 +1,4 @@
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typer[all]
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pyYAML
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attrs >= 23.2.0
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shelve2 >= 1.0
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pyYAML >= 6.0.1
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100
spyglass.py
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spyglass.py
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#!/usr/bin/python
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import os
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import yaml
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import platform
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from pathlib import Path
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# from rich import print
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import typer
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app = typer.Typer()
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project_subcommand = typer.Typer()
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app.add_typer(project_subcommand, name='project')
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entries: list = []
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@project_subcommand.command('add')
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def project_add(path: Path, name: str = None, runner: str = None, editor: str = 'code', multi: bool = False):
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global entries
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if multi:
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if name:
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print('\n[bold red]Cannot name multiple projects the same.\n')
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exit(69)
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for dir in os.listdir(path):
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print(dir)
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entries.append(assamble_entry(path/dir, name, runner, editor))
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else:
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entries.append(assamble_entry(path, name, runner, editor))
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for project in entries:
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store_project(project)
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def get_database_path():
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database: str = None
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os_type: str = platform.system()
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if os_type == 'Linux':
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database = os.environ.get('HOME') + '/.local/share/spyglass-db.yaml'
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elif os_type == 'Windows':
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database = os.environ.get('APPDATA') + 'spyglass-db.yaml'
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else:
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print('OS not supported')
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exit(69)
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return database
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def store_project(project: dict):
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database: str = get_database_path()
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if not os.path.exists(database):
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with open(database, 'w') as f:
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f.write('projects:')
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data = None
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with open(database, 'r') as f:
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data = yaml.safe_load(f)
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project_list: list = [proj for proj in data['projects'] if os.path.isdir(proj)]
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print(project_list)
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if project not in project_list:
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project_list.append(project)
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else:
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print('Project already exists')
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with open(database, 'w') as f:
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yaml.safe_dump(data, f)
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def assamble_entry(path: Path, name: str, runner: str, editor: str):
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if not name:
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name = os.path.dirname(path)
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if not runner:
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runner = 'None'
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if not editor:
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editor = 'code'
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return {name: {'path': str(path), 'runner': str(path/runner), 'editor': editor}}
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def main():
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app()
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if __name__ == '__main__':
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main()
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