GfxLab-2022-2023/src/xyz/marsavic/gfxlab/graphics3d/scene/SpectrumTest.java

54 lines
2 KiB
Java

package xyz.marsavic.gfxlab.graphics3d.scene;
import javafx.util.Pair;
import xyz.marsavic.functions.interfaces.F1;
import xyz.marsavic.geometry.Vector;
import xyz.marsavic.gfxlab.Spectrum;
import xyz.marsavic.gfxlab.SplineSpectrum;
import xyz.marsavic.gfxlab.Vec3;
import xyz.marsavic.gfxlab.graphics3d.Light;
import xyz.marsavic.gfxlab.graphics3d.Material;
import xyz.marsavic.gfxlab.graphics3d.Scene;
import xyz.marsavic.gfxlab.graphics3d.Solid;
import xyz.marsavic.gfxlab.graphics3d.solids.Ball;
import xyz.marsavic.gfxlab.graphics3d.solids.Group;
import xyz.marsavic.gfxlab.graphics3d.solids.HalfSpace;
import xyz.marsavic.gfxlab.graphics3d.textures.Grid;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
public class SpectrumTest extends Scene.Base {
public SpectrumTest() {
var materialUVWalls = (F1<Material, Vector>) (uv -> Material.matte(1.0));
SplineSpectrum s;
var materialUVWallsL = Grid.standard(w -> 1.0);
var materialUVWallsR = Grid.standard(w -> 0.1);
Collection<Solid> solids = new ArrayList<>();
Collections.addAll(solids,
HalfSpace.pn(Vec3.xyz(1, 0, 10), Vec3.xyz( 1, 0, -1), materialUVWallsL),
HalfSpace.pn(Vec3.xyz( -1, 0, 10), Vec3.xyz(-1, 0, -1), materialUVWallsR),
HalfSpace.pn(Vec3.xyz(0, 2, 0), Vec3.xyz( 0, -1, 0), materialUVWallsL),
HalfSpace.pn(Vec3.xyz(0, -2, 10), Vec3.xyz( 0, 1, 0), materialUVWallsL),
HalfSpace.pn(Vec3.xyz( 0, 0, 8), Vec3.xyz(0, 1, -1), uv -> Material.GLASS.refractiveIndex(
// w -> 1.6 + (w-400)/(800-400) * (1.55 - 1.6)
w -> 1.5
)),
HalfSpace.pn(Vec3.xyz( 0, 0, -6), Vec3.xyz( 0, 0, 1), materialUVWallsR)
);
Collections.addAll(lights,
Light.ps(Vec3.xyz(0, 1.0, -1.0), w -> 1.0),
Light.ps(Vec3.xyz(0, -1.0, 9.0), w -> 1.0)
);
solid = Group.of(solids);
}
}