From dfe1e988cf2029820c93f9e1485abb0e1071535d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sergio=20La=C3=ADn?= Date: Sat, 2 Mar 2024 22:59:06 +0100 Subject: [PATCH] =?UTF-8?q?=E2=9A=99=EF=B8=8F=20config(hypr):=20some=20rul?= =?UTF-8?q?es=20for=20gaming?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .config/hypr/themes/luna/rules.conf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/.config/hypr/themes/luna/rules.conf b/.config/hypr/themes/luna/rules.conf index a262c396..313df3bb 100644 --- a/.config/hypr/themes/luna/rules.conf +++ b/.config/hypr/themes/luna/rules.conf @@ -25,8 +25,8 @@ windowrulev2 = workspace 9, class:^(.*virt-manager.*)$|(.*PikaBackup.*)$ windowrulev2 = workspace 19, class:^(.*GParted.*)$|(.*clamtk.*)$|(.*gnome.Logs.*)$ # Gaming -windowrulev2 = workspace 8, class:^(.*steam_app.*)$|(.*gamescope.*)$ -windowrulev2 = workspace 18, class:^(steam)$|(.*atlauncher.*)$|(.*heroic.*)$ +windowrulev2 = workspace 8, class:^(.*steam_app.*)$|(.*gamescope.*)$|(.*atlauncher.*)$|(.*Minecraft.*)$ +windowrulev2 = workspace 18, class:^(steam)$|(.*heroic.*)$ windowrulev2 = stayfocused, title:^()$,class:^(steam)$ # This fixes steam layers dissapearing windowrulev2 = minsize 1 1, title:^()$,class:^(steam)$ windowrulev2 = workspace 8, class:^(.*Ryujinx.*)$|(.*cemu.*)$|(.*dolphin.*)$|(.*RetroArch.*)$|(.*xemu.*)$|(.*duckstation.*)$|(.*rpcs3.*)$