⚙️ config(hypr): some rules for gaming

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Sergio Laín 2024-03-02 22:59:06 +01:00
parent 541be7bc53
commit dfe1e988cf
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@ -25,8 +25,8 @@ windowrulev2 = workspace 9, class:^(.*virt-manager.*)$|(.*PikaBackup.*)$
windowrulev2 = workspace 19, class:^(.*GParted.*)$|(.*clamtk.*)$|(.*gnome.Logs.*)$ windowrulev2 = workspace 19, class:^(.*GParted.*)$|(.*clamtk.*)$|(.*gnome.Logs.*)$
# Gaming # Gaming
windowrulev2 = workspace 8, class:^(.*steam_app.*)$|(.*gamescope.*)$ windowrulev2 = workspace 8, class:^(.*steam_app.*)$|(.*gamescope.*)$|(.*atlauncher.*)$|(.*Minecraft.*)$
windowrulev2 = workspace 18, class:^(steam)$|(.*atlauncher.*)$|(.*heroic.*)$ windowrulev2 = workspace 18, class:^(steam)$|(.*heroic.*)$
windowrulev2 = stayfocused, title:^()$,class:^(steam)$ # This fixes steam layers dissapearing windowrulev2 = stayfocused, title:^()$,class:^(steam)$ # This fixes steam layers dissapearing
windowrulev2 = minsize 1 1, title:^()$,class:^(steam)$ windowrulev2 = minsize 1 1, title:^()$,class:^(steam)$
windowrulev2 = workspace 8, class:^(.*Ryujinx.*)$|(.*cemu.*)$|(.*dolphin.*)$|(.*RetroArch.*)$|(.*xemu.*)$|(.*duckstation.*)$|(.*rpcs3.*)$ windowrulev2 = workspace 8, class:^(.*Ryujinx.*)$|(.*cemu.*)$|(.*dolphin.*)$|(.*RetroArch.*)$|(.*xemu.*)$|(.*duckstation.*)$|(.*rpcs3.*)$